Category: game-development

the-future-is-bright:-updating-lighting-systems-in-roblox

The Future Is Bright: Updating Lighting Systems in Roblox

In 2012, we implemented a new lighting system that we’ve used since across all of Roblox — it uses voxels and is updated incrementally (and lazily) by the CPU. It has served us well but as we started to explore ways for Roblox graphics to look much better, we realized the system